@inproceedings{c3ea308c3d9b4e409b597d6545be7249,
title = "How Organisers Understand and Promote Participants{\textquoteright} Creativity in Game Jams",
keywords = "Accelerated design process, Creativity, Game jam, Innovation, Organiser",
author = "Jeanette Falk and Biskjaer, {Michael Mose} and Kim Halskov and Annakaisa Kultima",
note = "Publisher Copyright: {\textcopyright} 2021 ACM.",
year = "2021",
month = aug,
doi = "10.1145/3472688.3472690",
language = "English",
isbn = "9781450384179",
series = "ACM International Conference Proceeding Series",
pages = "12--21",
booktitle = "Proceedings of the 6th International Conference on Game Jams, Hackathons and Game Creation Events, ICGJ 2021",
}