Placemaking for Urban Sustainability: Designing a Gamified App for Long-term, Pro-environmental Participation

Irina Elena Paraschivoiu, Thomas Layer-Wagner

Publikation: Beitrag in Buch/Bericht/Konferenzband/GesetzeskommentarKonferenzbeitragPeer-reviewed

Abstract

Engaging with urban sustainability requires not only changes in individual behavior, but also a collaborative process of decision making together with local constituents. In this paper, we argue for integrating principles of behavior change and gamification with urban participation strategies, to achieve long-term engagement of citizens. We present Smart Citizen, an app we designed by following a gradual process of engaging citizens through setting defaults, triggers and incentives, encouraging reflexivity, active participation and co-production. We evaluated Smart Citizen with 31 users who tested it for two weeks and found a positive attitude towards being more active and acting sustainably locally. Especially users who would be interested in the topic of sustainability but need more tools to establish behaviors had a positive attitude towards using Smart Citizen long-term.

OriginalspracheEnglisch
TitelCHI PLAY '21: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play
Redakteure/-innenGünter Wallner, Alexander Meschtscherjakov
ErscheinungsortNew York, NY, United States
Herausgeber (Verlag)Association for Computing Machinery
Seiten186-191
Seitenumfang6
ISBN (elektronisch)978-1-4503-8356-1
DOIs
PublikationsstatusVeröffentlicht - 15 Okt. 2021

Bibliographische Notiz

Funding Information:
This work has taken place within the project SimpliCITY (Agreement No. 870739), supported by the European Union, FFG and Vinnova, in the framework of the Joint Programme Initative Urban Europe, under the call Making Cities Work.

Publisher Copyright:
© 2021 Owner/Author.

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