Activities per year
Abstract
In design, we often deal with complex problems that require participatory, embodied sensemaking to solve. There are abundant design tools available - both physical and digital - to support these activities. While digital tools have continued to gain presence in the design processes over the last decades, due to, e.g., widened availability, improved flexibility, and the potential to increase productivity, physical tools and analogue practices still hold a solid place in the design process for many designers. To bridge the gap between the physical and digital, and to benefit from the best of both worlds in tools for design, hybrid tools are being developed. This paper aims to identify design opportunities for future hybrid design tools, by exploring the characteristics of designing for participatory, embodied sensemaking, in the context of physical, digital, and hybrid tools.
Original language | English |
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Title of host publication | TEI 2022 - Proceedings of the 16th International Conference on Tangible, Embedded, and Embodied Interaction |
Subtitle of host publication | TEI '22 |
Publisher | Association for Computing Machinery (ACM) |
Pages | 1-10 |
Number of pages | 10 |
ISBN (Electronic) | 9781450391474 |
ISBN (Print) | 9781450391474 |
DOIs | |
Publication status | Published - 13 Feb 2022 |
Event | TEI 2022: The Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction - Online, Korea, Republic of Duration: 13 Feb 2022 → 16 Feb 2022 https://tei.acm.org/2022/ |
Publication series
Name | ACM International Conference Proceeding Series |
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Online-Conference
Online-Conference | TEI 2022: The Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction |
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Abbreviated title | TEI '22 |
Country/Territory | Korea, Republic of |
Period | 13/02/22 → 16/02/22 |
Internet address |
Bibliographical note
Publisher Copyright:© 2022 ACM.
Keywords
- hybrid tools
- framework
- physical-digital hybrids
- tools for design
- participatory embodied sensemaking
- interaction design
- human-computer interaction
- embodied sensemaking
Fields of Science and Technology Classification 2012
- 102 Computer Sciences
Activities
- 2 Oral presentation
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Hybrid Design Tools for Participatory, Embodied Sensemaking: An Applied Framework
Smit, G. D. (Speaker)
16 Feb 2022Activity: Talk or presentation › Oral presentation › science to science / art to art
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Hybrid Design Tools for Participatory, Embodied Sensemaking: An Applied Framework
Smit, G. D. (Speaker)
16 Feb 2022Activity: Talk or presentation › Oral presentation › science to science / art to art