Un-crafting: De-constructive engagements with interactive artifacts

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Abstract

Crafting interactive artifacts is typically associated with synthesizing, making, constructing, putting things together. In this paper, we discuss how these activities can be contrasted with de-synthesizing activities that revolve around decomposition, dissection, and taking things apart. Based on framings that emphasize how related practices are valuable in engineering processes, we aim to unlock the potential of de-constructive engagements with interactive technologies as a material driven (design) practice. We propose un-crafting as a framework of four modes of taking interactive artifacts apart (i.e., un-crafting for material exposition, material inspiration, material inquiry, and material exploration) aiming to pinpoint de-constructive episodes inherent to design processes, as well as to encourage the refinement of respective techniques and methods.
Original languageEnglish
Title of host publicationTEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction
PublisherAssociation for Computing Machinery (ACM)
Pages67-77
Number of pages11
ISBN (Electronic)9781450346764
DOIs
Publication statusPublished - 20 Mar 2017
Event11th ACM International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2017 - Yokohama, Japan
Duration: 20 Mar 201723 Mar 2017

Publication series

NameTEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction

Conference

Conference11th ACM International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2017
Country/TerritoryJapan
CityYokohama
Period20/03/1723/03/17

Keywords

  • Crafting
  • Deconstruction
  • Disassembly
  • Interaction Design
  • Making
  • Material; Un-Crafting

Fields of Science and Technology Classification 2012

  • 102 Computer Sciences

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